code
Procrastinating by working on other productive tasks instead of the big one we really don't want to do.
Rethinking designs now that we have the iPhone X in-hand.
Getting through long projects while maintaining motivation and perspective.
Possibilities for value when apps don't bring in money directly.
David keeps a diary of what the day was like while he launched Workouts++ 2.0. It didn't turn out exactly how he'd hoped.
Being pressured by users or reality into features or choices we don't think we should need to do.
Desktops vs. laptops, single vs. multiple monitors, and how we're enjoying our iMac Pros so far.
Minimizing the collection and storage of your users' personal data, and high-level strategies to think about in the dawn of the EU's new GDPR law.
The fast drop-off of typical usage over time, and how to improve our customer-retention rates.
Our second-ever Q&A episode, including questions on React Native, reusable code vs. duplication, learning beyond Hello World, and the art of packing lightly for…






