games
We discuss characteristics and performance properties of modern games and outline the challenges for software development.
Jafar Soltani of Rare (Microsoft Studios) discusses Continuous Delivery in AAA Games and how it can increase quality, reduce crunch, and deliver games faster. T…
Elizabeth Figura , a Wine Developer at CodeWeavers, speaks with SE Radio host Jeremy Jung about the Wine compatibility layer and the Proton distribution. They d…
This show covers Unity: A Toolchain and set of three scripting languages primarily for making games. Tools of the show: Jason: Meld http://meldmerge.org/ Patric…
Today we chat with Mark Engelberg about his background in software engineering and game design.
In another duo episode, Jason and Patrick give an in-depth introduction to trees, their many types, approaches and functions, and their importance in modern pro…
Techniques often used by games to increase engagement, revenue, and addictiveness, and their potential ethical uses in our apps.
Reflections on launching a new app that's extremely different from our usual work.
This week on Rocket: the Ashley Madison data dump, iPad Pro rumors, and the recent Windows 10 dustup.
This week, Brianna, Simone, and Christina blaze through discussion of the iPhone battery lawsuit and the Twitter bot that was banned for harassing Nazis. Oops? …





